About Stone Tools
Stone Tools is a blog about the productivity software of the 8/16-bit (roughly) home computing era, written by a human, Christopher Drum. If you want to read about retro-gaming, please look elsewhere. If you want to read an examination of the Y2K bug in database software on a Commodore 64, you'll feel right at home.
This blog is free
All posts are free to everyone; there is no difference in content between reading the site, tipping, paying for a subscription, or reading the RSS feed. That said, paid subscriptions to support my research are gratefully, humbly accepted; there are fees associated with running the blog, after all. Maybe you'd like to reward someone who fights hard against the onslaught of AI-generated historical slop? Maybe that's worth a few dollars in these frustrating times?
I wish you'd cover...
I am always interested to know what readers would like to see covered. I follow a <software title> on the <hardware type> format.
Some titles are not full-featured enough to warrant entire posts (like VIC Mail for the Commodore VIC-20). I give special consideration to titles that try to do something a little different in their genres, were trailblazers, or otherwise have interesting stories attached to their histories.
You can send suggestions to christopherdrum @ stonetoolsblog.com
Who is Christopher Drum
I started in journalism, transitioned into graphic arts, and finally turned software engineer. I guess I can add "blogger" to the list now? I was also a topic of conversation on This Week in Retro, as "Someone You Should Know."
I've published a number of projects over the years that have delighted a small handful of very specific nerds, with a focus on the deconstruction and resurrection of historically significant software. Everything is free and open-source on GitHub.
Software of note
- PicoCalc, a 99.5% feature-complete clone of VisiCalc
- PEZ, a single portable Zork executable which runs on any 64-bit machine
- Status Line, a z-machine interpreter for playing classic text adventures
- Status Line Classics, Infocom games modified from original source to look and play great in Status line
- Mystery House Remodeled, a ground-up recreation of the first graphic text adventure
- Development blog post about it here
- Versawriter8, a bespoke tool for re-drawing the images of Mystery House
- Eliza8, scriptable clone of Eliza, built from first principles and Weizenbaum's original notes (note, this was before the original source code had been found)
Other projects
- Continuum, a pedantic recreation of the OMNI Magazine display typeface, used in the PageMaker post
- Pirouette, a bubble universe art exploration toy